Figurati!
Anzi, spiace che non riusciamo a darti i contributi tutti insieme, il che genera i molteplici aggiornamenti..
Ho notato che hai sistemato e adattato a VA 2 per il personaggio speciale, il che mi ha incuriosito e sono andato a fare una breve ricerca sui suoi valori in difesa.. la mia
conclusione è che si potrebbe rimuovere dal manuale arcamondi la stringa col termine "armatura d'aspetto pesante" perché simile espressione non trova corrispondenze nel path of the seer, ma nell'alternativo path of the warrior.
In linea teorica per me sono ammissibili entrambi i valori, così come si potrebbe dotare di arma psionica, aumentando il corpo a corpo. Non ricordo, se veniva anche dotato di due carte governatore corrispondenti ai 2 punti vita sopra l'1..
Su questi aspetti di gameplay mi allineo comunque ai risultati dei test.
Qui sotto evidenzio in grassetto alcuni suoi tratti salienti, che mostrano, tra le altre cose, come l'abilità di cui l'abbiam dotato sui Guerrieri appena eliminati è una convenzione/concessione rispetto al background (basta che ne siam consapevoli)
CITAZIONE
The Eldar that perform the task of removing the souls of the dead and interring them into Wraithbone bodies are the Spiritseers, who walk the Path of the Seer and are specially attuned to the dead. They are present on the battlefield as the third variation of Eldar psykers (the others being Farseers and Warlocks), and when fielded, can enhance Wraithguard, Wraithblade and Wraithlord units; their command of the dead lets them interact with the living more efficiently. This used to be referred to as "Wraithsight", and there was a penalty where the Wraith units' visions became clouded with old memories from their former life, but nowadays a Spiritseer can mark targets for the Wraith-units that they can see more clearly.
So a Spiritseer is an Eldar version of a necromancer, except they're a) not mad, b) have good personal hygiene and c) don't use decaying corpses for minions, just the souls which they put in perfectly working bodies. Hey, that doesn't actually sound bad at all. At least it's slightly more pleasant than how Wraithknights are made...
However, just like most everything else in 40k, there is a downside. You see, it's been stated that in order to commune with the dead, a Spiritseer has to psychically go into the Infinity Circuit. Each time they do, it gets harder to return to their body in the realm of the living. Whether this is because they get obsessed with staying there, or if it's just difficult to return is unclear. In any case, a Spiritseer's soul will eventually fade into the Infinity Circuit and never return to their body, leaving it a soulless husk.
There is, however, one final way a Spiritseer can serve his or her living kin even after passing into the Infinity Circuit, and that is to have his or her spirit implanted in a Wraithbone chassis, becoming a Wraithseer. Because in the 40k universe, even death may bring no end to duty.
Iyanden has a high proportion of Spiritseers due to the fiasco of Hive Fleet Kraken's arrival, and it looks like they will only grow more common as the Eldar’s situation grows darker…